EVENT: Teaching and Learning Uses for Social Networking Technologies

A little while ago, I tuned in for 3 of the speakers in this event, and found them all to be very different even though they share a theme (educational uses for social networking technologies). I’ll include my notes from each speaker below, so you can get an idea about the type of projects discussed. You can find the description of each session on the event website.

Some interesting points that I found in all three presentations:

  • You have to integrate the technology into the teaching and learning. It can’t just be added on top of an old learning structure, and expect the students to engage with it. Things have to be properly planned out and executed to the best of your ability!
  • With these ‘social’ technologies, the students are a part of the process, not just a casual observer. You may not want to give them the power to veto your use of certain features, but it can be useful for them to feel included – especially when the technology doesn’t work the way you were expecting. Their input and feedback is as important as yours (maybe MORE because they are supposed to be getting an education out of it!).
  • Choose solutions that utilize interfaces most users are already familiar with. Getting “past” the technology is often one of the hurdles to having an engaged group.

(My notes on each speaker below)

Continue reading EVENT: Teaching and Learning Uses for Social Networking Technologies

EVENT: Adobe MAX

I didn’t catch all of the keynote today, but there was one big announcement that I wanted to repost here.

Flash01Flash CS5 will include the ability to develop iPhone Applications using Action Script 3.

This is one of those announcements that is both positive and yet a little disappointing. Let’s start with the good stuff — Flash can be a great tool for developing interactive applications delivered online. We’ve all seen examples of Flash at work, with things ranging from online games to animations to video sites like Youtube. People with a creative mind can take Flash really far! Now Flash developers can create iPhone Applications that can be delivered via the Apple iTunes Store (or iPhone developers can use Flash to develop… either way). Sounds great!

Apple and Adobe have not been playing well together when it comes to Flash on iPhones. I’m not pointing any fingers, but I know that I want to pull my hair out every time I have trouble accessing a site on an iPhone because it uses Flash. The hair-pulling will continue, unfortunately, because they have not agreed to permit in-browser Flash support for the iPhone.

Regardless, it is a good first step — now I hope they can take it all the way home!

Some Links:

Now to find out about Connect Pro on the iPhone…. saw a tweet about this (#adobemax #adobemaxgs on Twitter) and didn’t catch it in the keynote. This would be a really great addition!

I hope I have some time to tune in to the sessions tomorrow… it’s always good to keep up on this stuff!

Event: Flattening the Classroom: Building Collaborative Learning Environments

Event website

This two-day virtual event focuses on effective collaboration. I’ve missed some of it, due to some technical difficulties, but what I did catch was pretty interesting!

Diane Chapman – What is Collaboration?

Collaboration – a dirty little secret?
I’m not sure I agree with this statement… at our school, the lack of a potential for collaboration in some of the campus-wide tools is the dirty little secret that isn’t such a secret anymore. A key point made that I do agree with, however, is that collaboration has to be PLANNED in advance. Sure – it can be fun to be spontaneous, but it can get messy very quickly without a plan.

“Plan for inevitable bumps in the road” – This applies to any technology, and is often forgotten when using it.

“Group think is NOT Collaboration” – I love this quote!! “Group think” is when a group gives in to a dominant idea, instead of everyone participating equally. Something that we have to teach groups to remember, and something group members have to practise. Going along with the ideas of the group is not the same as adding your ideas to the mix. Yes, it’s easier to go along with everyone and seems to get the job done faster — but it defeats the purpose of the whole exercise!

The role of creativity in collaboration: unique viewpoints, not equal to chaos, important to collaboration.

Noshir Sarosh Contractor – Understanding and Enabling Online Collaboration Networks

Social collaboration is not as much about who you know, or what you know, but others’ perception of who and what you know. These notions make up different kinds of networks, and the different ways in which they work. It doesn’t just involve a collection of people, but people, networks, data, and the relationships between all of these areas – a “community”.

The best collaborative ideas come out when the community is not made up of people from the same circle – but we still often end up creating social networks with people that are from our area of the world.

Michelle Pacansky-Brock – VoiceThread: Collaborative, Community-Oriented Learning Spaces

What is a voice thread?

Online media “album” featuring presentations, imags, documents and videos. Thse open up into collaborative conversations where users may comment in text, voice, or video. She has used this from w/in Blackboard courses. Users are of varying skill and comfort level – she is there to demonstrate “mastery” (goes along with first speaker, who says that modelling is very important).

Students commented that they liked to hear their peers’ voices and see pictures and images – gave a better sense of the community.

Beryl Levinger – Technologies That Enhance Collaborative, Interdisciplinary Learning

DPMI – an INTENSIVE program, that leaves students with many skills that will aid them in professional life.

Feedback is an important skill…

Use mostly synchronous collaborative technologies for co-creation.

Tool-rich – mastery of a set of tools within a framework, some applied collaboratively and online, but some individually and on paper.

  • Results Framework
  • Logical Framework

Community-oriented – creating social bonds that enable them to work together effectively, and enjoy their time together, seeds are sown for collaboration

Avowedly collaborative – harness collective intelligence, use of wikis

Cheat, steal and be lazy! – DPMI Motto, and my second favourite quote of the day!! – build on the thinking of others! (Ha! I just posted about this topic!) Shared ownership and empowerment to collectively take action.

The ability to collaborate is as important as the outcome of the collaboration.

Collaboration as a learned skill…

Uses Zoho Wiki, Zoho Notebook (a shell that links all of the students’ personal notebooks… where they post various media, notes, etc.), Poll Daddy, Zoho Polls (peer-to-peer feedback), students must present poll results in their final presentation and explain how they used poll results to affect the final product.

Wiki inconveniences (that Google Docs addresses) – wikis don’t handle spreadsheets and diagramming very well, are generally asynchronus (only one student can update at a time). Use Google Docs for this, but link to the docs from within the wiki so that all content is accessible from the wiki.

Twitter – has gotten some students to participate that would normally not (sometimes because they are not as fluent in English, and is an easier method of communication). Yet, feels like a distraction. Still experimenting with it.

CMAP Tools – Synchronous/Asynchronous for mapping relationships

Students appreciate the collaborative aspect of the program MORE after the program than during it. Down the road, they realize that the skills that they have learned in the program are valuable for the real world, and they are skills that not everyone learns.

Telling Stories in Land and Food Systems: Future Advocates & Citizen Journalists

Podcasting – repurposing lectures, but not dynamic use of the technology

Day 2

Janet Salmons – How Did WE Work? Assessing Collaborative Assignments

Students are wary of group work, because they don’t trust their groupmates (to complete their tasks, to take the project as seriously, to provide a certain level of work) or the instructor (to fairly assess group work, to protect the group members from ‘bad’ group members).

  • Assessment of collaborative work requires planning, checkpoints
  • Assessment not only of outcomes, but of the process itself.
  • Assessment of the group and the individuals (not necessarily the same thing! peoples’ contribution differs!)

Balance instructor-driven and learner-driven styles.

Exploring Instructional Technology